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Showing posts from 2017

Dinosaurs and cel-shading?

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Never thought I'd be doing this, but now I am node editing in Blender to get those cool effects you see in games like slime rancher and Wind Waker. Had to re-attempt since my computer kept crashing. I've also been doing some Paleo-art in a different way than I usually paint.

Melon babies!

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It's Cantaloupe picking time! We decided to see if some seeds would grow...and they did. In one picture I have a hand in there for size comparison. The melon we picked seemed about ready for picking. But to help speed up the ripening I'm going to put it in a brown paper back to allow the ethylene gasses to do their work.

Baby Dragons!

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This month I decided to take a short break from my 3-D work in Blender and do some digital painting. Here are a few paintings I've been working on. I'm not finished with the baby dragon yet, but I will post an update of if it after I've finished paining and giving it values and tones.

Getting back to tutorials and working on animations

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This has been a busy month! Filled with graduations, burgers and adventures. Yesterday, I decided to make a video about Rigging characters in Blender because it's one of the concepts that can be difficult for anyone who's new to Blender. I've also been creating the environmental objects for my current short animation project, as well as rigging characters. Have a wonderful day! Ciao! .

3D Asset pack (Summer fruits and foods)

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I've been working on this pack, and with all the summer themed foods out there I can easily see this turning into a bigger project.